begintownscript;
variables;

body;
beginstate INIT_STATE;
    set_name(31, "Jasmine");
    set_name(22, "Commander Jones");
    if (get_flag(112, 25) == 1)
        erase_char(32);
    if (get_flag(220, 1) == 1)
        activate_hidden_group(1);
break;
beginstate EXIT_STATE;

break;
beginstate START_STATE;

break;
beginstate 10;
    if (get_flag(12, 0) == 0)
        message_dialog("This fort is quite new. You think, however, that it has already been used in war. There are small rests of broken arrows on the ground.", "");
    set_flag(12, 0, 1);
break;
beginstate 11;
    if (get_flag(12, 1) == 0)
        message_dialog("There is a huge band of soldiers training here. You're sure that nobody would like to face them in combat.", "");
    set_flag(12, 1, 1);
break;
beginstate 12;

break;
beginstate 13;

break;
beginstate 14;

break;